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Cake day: December 24th, 2023

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  • MadhuGururajan@programming.devto196@lemmy.blahaj.zonerule
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    13 days ago

    it’s a way of doing things with programs that you don’t have to think about. moving your hand to the mouse, clicking or double clicking the window, dragging it to the appropriate corner and waiting for snapping to toggle are all too slow compared to a keyboard shortcut to open and tile left, right, bottom, or stacked in i3.

    this mouse movement is even ambiguous on mac os which requires external apps to make the experience marginally above suck.

    The main thing is you want to commit these actions to muscle memory to free up your conscious effort on whatever it is you are trying to focus on.








  • join a game company as a junior. Hate every bit of it and then realize you’re better off doing something else.

    Or skip all of that and pick something you are somewhat familiar with today.

    If you’re still reading that means you want to continue on this treacherous path. Fine, fastest way to start i guess is playtesting but with companies asking customers to do that for them… the role is kind of lacking at the moment.

    best you can do in your free time is start with trying out every aspect of game design upto a beginner level: learn basic coding in a specific language like python. learn to make simple text based adventures and fill-in-the-blank puzzles.