Reminds me of that one SG-1 episode where they can’t get the gate to work and Carter leaves the cave to see a frozen tundra. She comes back in and says they’re stuck on an ice planet.
They later find out it was a second gate lost on earth in Antarctica.
Oh, it’s been decades since I read it. According to the internets the novel does mention small polar regions but I don’t remember them. What’s the major plot point?
The north polar area is where Arrakeen and other settlements are. They are the more pleasant areas, they only have to close up during the hotter parts of the day.
The equator is where the constant sand storms occur that are “impassable”. One thing I didn’t realize, Arrakis isn’t large, it’s about the size of the Moon, but more dense, so the gravity is about 0.9 of Earth.
I mean, if you consider an economy that spans thousands of inhabited worlds and your planet just happens to be uniquely suited for leisure, I could certainly see that planet specializing exclusively in this one economic branch.
Maybe a planet with unusual resources, like say rich dilithium deposits, but I don’t see a planet being uniquely ideal for leisure. You can create any kind of resort or facility you want on any planet that has the right climate zone somewhere. Especially with transporters, because you don’t also have to build a spaceport there.
edit: one thing I just thought and mentioned in another comment is unique genuine experiences, such as surfing at a particularly spectacular beach.
This one planet is though. The whole thing is terra formed, has controlled weather, the works. The inhabitants who run it love doing so, it’s part of their culture or something. I think it’s the only one ever mentioned in the federation, kind of like a Disneyworld planet.
especially with matter converters…pleasure planet very much obtainable if you no longer have to have spacr/infracture set aside for farming and whatnot
If it is a somewhat recent colony I don’t think it is that unreasonable. Generally you would want it to be self sufficient in most regards though, which should bring some diversity to the culture even if the focus is on a certain resource being extracted from the planet.
It’s always cute when sci-fi treats a whole planet like it only does one thing - as if the entire Earth could be devoted to mining or pastry.
But isn’t Risa canonically running an artificial weather and climate system to make it a pleasure planet?
It’s kind of like Las Vegas or something. A monument which shouldn’t be, but is, due to pure inertia and hubris.
Like Phoenix.
And only has one biome.
“You call it a desert planet, but we have other regions, ya know!”
Reminds me of that one SG-1 episode where they can’t get the gate to work and Carter leaves the cave to see a frozen tundra. She comes back in and says they’re stuck on an ice planet.
They later find out it was a second gate lost on earth in Antarctica.
I love the out-take from that episode where she tells RDA “C’mon, seven years on MacGuyver and you can’t figure something out?!”
You used to be McGuyver McGadget MdGimmick and now you’re Mr McUseless
There it is.
It seems like they had so much fun on set. Imagine working with frickin’ MacGuyver!
Come to think of it, Dune could have polar regions that are fairly pleasant.
It’s a major plot point. Only the Fremen live outside polar areas.
Oh, it’s been decades since I read it. According to the internets the novel does mention small polar regions but I don’t remember them. What’s the major plot point?
The north polar area is where Arrakeen and other settlements are. They are the more pleasant areas, they only have to close up during the hotter parts of the day.
The equator is where the constant sand storms occur that are “impassable”. One thing I didn’t realize, Arrakis isn’t large, it’s about the size of the Moon, but more dense, so the gravity is about 0.9 of Earth.
I’ve played this game before. It’s because we haven’t colonized enough planets to start specialising districts.
I mean, if you consider an economy that spans thousands of inhabited worlds and your planet just happens to be uniquely suited for leisure, I could certainly see that planet specializing exclusively in this one economic branch.
Honestly, finding a paradise has always been a part of exploration. Unfortunately, exploitation is probably cheaper.
Maybe a planet with unusual resources, like say rich dilithium deposits, but I don’t see a planet being uniquely ideal for leisure. You can create any kind of resort or facility you want on any planet that has the right climate zone somewhere. Especially with transporters, because you don’t also have to build a spaceport there.
edit: one thing I just thought and mentioned in another comment is unique genuine experiences, such as surfing at a particularly spectacular beach.
This one planet is though. The whole thing is terra formed, has controlled weather, the works. The inhabitants who run it love doing so, it’s part of their culture or something. I think it’s the only one ever mentioned in the federation, kind of like a Disneyworld planet.
especially with matter converters…pleasure planet very much obtainable if you no longer have to have spacr/infracture set aside for farming and whatnot
I would like to live on the pastry planet
If it is a somewhat recent colony I don’t think it is that unreasonable. Generally you would want it to be self sufficient in most regards though, which should bring some diversity to the culture even if the focus is on a certain resource being extracted from the planet.
us does it to Hawaii, not a hard stretch to believe viewers are blind to the reality