ummthatguy@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 1 month ago"You can thank Q's son. He thought the computer needed more personality." - Neelixlemmy.worldimagemessage-square14linkfedilinkarrow-up193arrow-down10file-text
arrow-up193arrow-down1image"You can thank Q's son. He thought the computer needed more personality." - Neelixlemmy.worldummthatguy@lemmy.worldM to TenForward: Where Every Vulcan Knows Your Name@lemmy.worldEnglish · 1 month agomessage-square14linkfedilinkfile-text
minus-squareAeronMelon@lemmy.worldlinkfedilinkarrow-up6·1 month agoThey determine the outcome you get at the end of the game, as well as dialog choices with those people as you play. For example, if you make someone upset, they will side against you at a key moment when you needed their help. Similar to how BioWare games work.
minus-square[object Object]@lemmy.calinkfedilinkarrow-up4·1 month agoThis is why my Geralt killed himself in the swamp shack isn’t it
They determine the outcome you get at the end of the game, as well as dialog choices with those people as you play.
For example, if you make someone upset, they will side against you at a key moment when you needed their help.
Similar to how BioWare games work.
This is why my Geralt killed himself in the swamp shack isn’t it