The risk is that Mozilla is in a position to add features and stability at a rate that smaller developers cannot possibly replicate. By doing so they risk becoming the defacto standard (embrace/extend). Then they get to dictate what the entire platform should or should not do. And you’re either on board or left in the dust. And if Mozilla decides that moderating a social network is too much of a liability, then we’re at extinguish.
To be frank, I’m so jaded by big players in this late stage capitalist world that I don’t trust anyone I might otherwise be fine with, like Mozilla.
This is specific to the videogame-ish sub-genre, mostly Isakeis…
But you go out of the way to include RPG mechanics into your story… but the only real influence it has on the storytelling is spending an inordinate amount of time grinding… a mechanic explicitly added to RPGs to pad the game.
There are good video game based stories, Survival Story of a Sword King and Dungeon Reset both immediately come to mind… but I feel like this is a widespread problem.