early_riser@lemmy.world to Showerthoughts@lemmy.world · 3 days agoHollow Knight Silksong is the perfect example of the project management triangle. It's good, it's cheap, but boy it sure didn't release fast.message-squaremessage-square7linkfedilinkarrow-up1162arrow-down18
arrow-up1154arrow-down1message-squareHollow Knight Silksong is the perfect example of the project management triangle. It's good, it's cheap, but boy it sure didn't release fast.early_riser@lemmy.world to Showerthoughts@lemmy.world · 3 days agomessage-square7linkfedilink
minus-squareTranquilTurbulence@lemmy.ziplinkfedilinkEnglisharrow-up13arrow-down1·3 days agoI’m out of the loop. Did it take longer than it took for Cyberpunk 2077 to reach v 2.0? The v 1.0 doesn’t count because that should have been labeled “broken alpha early access”.
minus-squareTHE_GR8_MIKE@lemmy.worldlinkfedilinkEnglisharrow-up9arrow-down1·3 days agoIt was announced in 2019. So yes, about double the time it took from Cyberpunk to go from 1.0 to 2.0.
minus-squareozymandias117@lemmy.worldlinkfedilinkEnglisharrow-up9·3 days agoTheir point was Cyberpunk was announced in 2012, and the first playable build was 2.0 in 2023… Although cyberpunk is certainly harder to implement being a 3d high res game vs a 2d platformer
minus-squareTranquilTurbulence@lemmy.ziplinkfedilinkEnglisharrow-up4·3 days agoI meant from 0.000 to 2.0
minus-squareTHE_GR8_MIKE@lemmy.worldlinkfedilinkEnglisharrow-up6·3 days agoAh, right. Well in that case it was more like 11 years.
minus-squareTranquilTurbulence@lemmy.ziplinkfedilinkEnglisharrow-up3·2 days agoOk, so silksong was about 6 years in development. Maybe a bit overdue, but not too bad.
I’m out of the loop. Did it take longer than it took for Cyberpunk 2077 to reach v 2.0? The v 1.0 doesn’t count because that should have been labeled “broken alpha early access”.
It was announced in 2019. So yes, about double the time it took from Cyberpunk to go from 1.0 to 2.0.
Their point was Cyberpunk was announced in 2012, and the first playable build was 2.0 in 2023…
Although cyberpunk is certainly harder to implement being a 3d high res game vs a 2d platformer
I meant from 0.000 to 2.0
Ah, right. Well in that case it was more like 11 years.
Ok, so silksong was about 6 years in development. Maybe a bit overdue, but not too bad.