This is where the argument that piracy is also preserving games stands up. Although, it begs the question why games developers do not properly archive their software.
I have an iso if they need it
Archive.org anyone?
Watch it get found by an employee in a personal backup and then later get fired (like what happened with Toy Story 2) or get into trouble for “inappropriate copying of company property” or something similiar
Wait, she was fired like over 20 years later. How are those events even connected?
Yeah. I mean credit where credit is due, but saving a project once doesn’t give you a lifetime get out of future screwups pass. It might give you leniency on the next few projects you worked on, but it’s been years at this point.
It should probably also be mentioned that she was laid off, not fired.
But thats not the reason she was fired though.
I mean, the woman who had the toy story 2 backup did get fired like 25 years later. That is a quarter of a century.
She was also the producer for Lightyear, which imo was not a very good movie.
For the rest of the world that’s equal to 10 kg
Should have asked for source. I still have war for cybertron on my steam account, recently noticed it has dissapeared of the store
Shouldn’t Steam still have copies of the files?