Lemmy is kinda bad

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Joined 3 years ago
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Cake day: June 19th, 2023

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  • GRRM did derail the whole thing into such a relentlessly boring clusterfuck of “white girl goes and tries to fix the middle east” that the books will never recover either. If there was even an outside shot of ever seeing another release, I mean, which obviously there isn’t.

    He’s done the software engineering thing of turning the work into such an incredibly overdone piece of shit that it’s not tempting to work on anymore, and therefore he evidently won’t.





  • Sure. As I said, it makes sense to just… not be ambiguous. As for familiarity, I don’t think you really need it? You’ll have an inkling of where the recipe came from and be 90% sure most of the time. If not, searching for one more recipe means it’s suddenly really unlikely to still be unclear. No matter what you want you could search for non-US units to rule out/convert.

    Familiarity would mean it’s even easier, you’ll go “of course this is baked at around 175°C like virtually all the other things like it” and almost certainly be right. Although baking is notoriously finicky…


  • As with everything, we know it’s all the Americans’ fault. Joking. Halfway, anyway - they are a majority of the people who, internationally speaking, wanted to be all precious about this stuff. Although even if they didn’t, it’d still seem like “good practice” to include units anyway, though.

    The cooking does tend to just be context, though, or at least “same as all the other recipes”. There’s only so many sane temps to pick for any given thing, and there’s a factor of ~2 between the two choices. E.g. if you were baking, 210° is either pretty hot or way too cool for most things.



  • Cork board and lots of string. My gym gimmick would be sane type composition, which was not much of a thing in the three gens plus change I played. I’m writing this as a casual who, when I replay this, still use 99.9% straight damaging STAB moves and just don’t intentionally hamstring myself with the picks. Pokemon battling is apparently very deep, but most of it still feels like doggy paddling. If you want to do “clever” things you need to go out of your way to not wipe the enemy out too quickly, and is it really clever then?

    Besides, Pokemon writing/characterization/whatever being what it is, e.g. “super nerds” use poison for some reason, instead of using the purported super nerdery to, y’know, pick a team with more than 2-3 types total in it. People in-game even mention type composition all the time, because exposition, and then even the Bestest Guys in all 3 countries mostly don’t give a shit.

    So without putting together any actual teams or anything, the idea would be essentially minmaxing based on type strength and weakness. Possibly my player-POV “however many types I can slug with a STAB” or the inverse “however many types I can guard against”. It doesn’t need to be super strong in an objective sense but would make sense late-ish in the game.